AI Insights · Timothy · January 2022
Top Down Games on iOS in Central America: Q4 2021 Performance
In Q4 2021, the top 5 top-down games on iOS in Central America showed significant trends in downloads, revenue, and active users. Data from Sensor Tower reveals detailed insights.
In the fourth quarter of 2021, the top-down games on iOS in Central America exhibited notable trends in performance metrics such as downloads, revenue, and active users. Here, we break down the performance of the top 5 games based on data from Sensor Tower.
Clash Royale by Supercell saw a dynamic quarter. Weekly revenue experienced fluctuations, peaking at about $167K in the week of December 6. Downloads showed a significant rise, reaching approximately 61K in the final week of December. The game also saw a consistent increase in weekly active users, which rose from around 638K at the beginning of October to over 1.1M by the end of December.
Count Masters: Crowd Runner 3D from Freeplay LLC displayed steady performance. Revenue remained relatively low but peaked at around $141 in the week of December 20. Downloads showed a slight upward trend, culminating in about 29K in the last week of December. Active users also increased from around 59K to over 74K by the end of the quarter.
Among Us! by InnerSloth LLC experienced moderate revenue growth, peaking at approximately $1.2K in the weeks of November 22 and December 20. Downloads saw an increase, reaching nearly 29K in the last week of December. Active users fluctuated but ended the quarter at around 128K, after peaking at over 176K in late November.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. had consistent revenue, peaking at around $1.9K in the week of December 20. Downloads increased steadily, reaching about 30K in the final week of December. Active users showed a consistent rise, growing from around 91K to over 122K by the end of the quarter.
8 Ball Pool™ by Miniclip.com observed a peak in revenue of about $15K in the last week of December. Downloads increased steadily, reaching approximately 24K in the last week of December. Active users rose from around 618K at the start of October to over 728K by the end of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.